With Saul’s approval and supervision, the Dwarves begin to do some work on the Octahedron building in some traps to make the events a bit more interesting. Saul also begins to work on some leads for more exotic types of fights to be held there.
Slyvia, Malek, and Kage all spends some time checking for anymore rumors about Larur’s disappearance. Unfortunately, any rumors that do come up can quickly be discounted as either false or as traps.
A few days pass, and the group is working at closing up the casino for the night. Most of the workers have gone home, leaving just the party and a few of the bouncers around as the cleanup crew. As the party helps clean up, a shadow moves in front of two of the window just before they explode and several bodies come rushing in through the openings.
The Goblin is under attack!
The first bodies through the newly opened windows are some typical thugs from around Riddleport, but the party can see better equipped and trained figures directing them and soon joining them in battle. Half-orcs decked in chainmail and large steel shields follow the thugs in through the windows and join them in combat.
Just as the party is beginning to get the upper hand with the initial group, one of the half-orcs whistles out into the courtyard and soon another group of thugs led by another half-orc arrives to continue the fight.
Dealing with the new threat, the party whittles the attacks down, but just as the last couple of opponents are left two scream are heard from near the kitchen. Two of the bouncers have been cut down by seemingly identical opponents. The two men wield strange blades composed of what appears to be pure energy and following them through the kitchen door is another half-orc, this one dressed in fairly plain clothing.
The two humans state that they are there simply to kill Saul, but since he wasn’t available Saul’s cap’s (the party) will have to do.
Another skirmish began, the half-orc and humans causing some damage to the party, but in the end the group managed to bring down one of the humans, utterly kill the half-orc, and run off the other human.
Now with the bodies cooling, the party decides….. they need a DRINK.
XP: 900 xp
Studded Leather Armor (6), Shortsword (6), Leather Armor (2), Rapier (2), Dagger (8), Shortbow (5), Arrows (90), Thieves tools (2), Chainmail (3), Heavy Steel Shield (2), Longsword (3), Amulet of Natural Armor +1, masterwork chainshirt
Potion of Cure Light Wounds, Psi Tatoo of Natural Healing (6hp)
295 gp, 140 sp, Silver & Platinum Necklace (500gp), Tigereye (10 gp), Obsidian (8 gp), Lapis Lazuli (11 gp), Amber (90 gp), Agate (12 gp)